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ELITE 2-3 kills requirement Empty ELITE 2-3 kills requirement

Post by MaestroAkel on Sat Jan 03, 2015 1:09 pm

Its been about 1 month now that I've moved to Elite2-3 regiment and so far my experience went fine, until today.

I was inactive for few days, you know holidays and stuff going on. I didnt have much time to do my chores as this regiment requires. Even that i thought somehow this will be tolerated during holidays.... OK it didnt happened and the rules are rules. Thats how things work.

What makes me rethink my position in this regiment is the kills requirement (the 75 day average). I think the the best way not to pass levels and do more damage during the battle is using guerrilla fights. Thats how i complete my daily order usually and win the average 2 BH during the day ( those days when i have time to spend more time in erepublik).
My point is that if you see the d2 damage rank for our MU, Im the 1st one with the highest damage dealt. Even that im usually at top 3 damage dealers and i win 2 BH a days using around 200-220 ff a day I dont meet the requirement for the ELITE. Whats even worst is that killing more means more experience point and not using guerrilla fights mean less BH medals and less damage. The most important thing for a battle is the damage thats what a war can be won.

So as an old EZC member,its been 2 years now I ask the command group to come up with something better for ELITE 2-3 regiment.
Thanks


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ELITE 2-3 kills requirement Empty Re: ELITE 2-3 kills requirement

Post by Gnilraps on Sat Jan 03, 2015 1:34 pm

This is an interesting point. I had not considered the effect that GF would have on kills counts, and I am always in support of people who want to boost their damage by using GF.

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ELITE 2-3 kills requirement Empty Re: ELITE 2-3 kills requirement

Post by Deepchill on Sat Jan 03, 2015 5:59 pm

Yes, great feedback, we are trying to think of something new for the elites with the new commune system. Already, there is a lot of reactions inside the command group because of that post. Thanks.

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ELITE 2-3 kills requirement Empty Re: ELITE 2-3 kills requirement

Post by Jahn Dusenbery on Sun Jan 04, 2015 2:12 pm

The kill count i understand, but in battle stats do kills count towards anything more than damage? maybe a retweaking is in order. I am content with the leveling cause i absolutely SUCK at guerrilla fighting.
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ELITE 2-3 kills requirement Empty Re: ELITE 2-3 kills requirement

Post by Gnilraps on Sun Jan 04, 2015 6:58 pm

Kills were originally introduced as a metric merely to gauge activity and to reward it.

It isn't, however, the only measurable.

Awesome thread.

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ELITE 2-3 kills requirement Empty Re: ELITE 2-3 kills requirement

Post by MaestroAkel on Mon Jan 05, 2015 3:48 am

Yes I suck on Guerrilla Fights also but still you can do more damage with GF ff even if you lose the fight.

I know it is a pain to caculate the ff's used while the kills are the easiest way, I just believe some advanced expert level players will get out a the best solution for this
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ELITE 2-3 kills requirement Empty Re: ELITE 2-3 kills requirement

Post by Jahn Dusenbery on Mon Jan 05, 2015 7:34 pm

Hmmm. well i easily do the 75 kills right now... i will try to break that up and do some guerrilla fighting.
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ELITE 2-3 kills requirement Empty Re: ELITE 2-3 kills requirement

Post by DoomsdayStorm on Mon Apr 06, 2015 2:19 pm

Whatever happened with this? I'm especially curious since whatever tweaking Plato did awhile back that increased the damage per fight is now making it more difficult for me to get the required kills.
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