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Maximizing Every Click


eRepublik allows you to spend 2400 Energy per day. This is limited by the replenishment rate of 10 Energy every 6 minutes. (Yes, you can expend more energy using Energy Bars, but 2400 is the base line from which we will discuss.) For the purpose of this article, we will refer to this 2400 supply of energy in terms of 240 clicks.


Our goal here is to teach you how to get the most out of 240 clicks (or less) per day.


Special Note: There are certain ingame features that allow you to activate more than 10 Energy per 6 minutes. It is our advice here at EZC that those features should only be pursued by more advanced players who have reached a desirable strength and have decided to do an above-average amount of fighting.


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The eRepublik Game is not entirely what it claims to be. If you joined from an ad or from their facebook page, you might have come expecting there to be a meaningful economy simulator. In reality, this is not a good game to play if you are primarily interested in developing an economic empire. Almost every company you can purchase for yourself in this game will operate with a net loss. This is not because nobody is smart enough to run a company in eRepublik. It is because of the way the economy is designed. For a lengthier explanation to why this is, send your question to Gnilraps or another experienced player.


So let me just say this plainly: don't put your Gold or USD into food or weapons buildings of any kind unless you don't care about the poor return on investment. A small amount can be made just from working your own buildings, but the main purpose of this article is to talk you out of doing even that.



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What the Game designers have chosen to do with eRepublik is turn it primarily into a "war sim". Nations go to war, fighting over territories which contain resources (or on rare occasions, temporary Gold Mines!) which offer a slight advantage to the nation which holds them.


When you fight, your battle damage is your contribution to the war effort. Maximizing your Battle Damage is the key piece in being a contributing member of your MU and your Country.


In addition to the benefit to your Nation, your battle damage can also benefit you. If you win a Battle Hero medal, you will be awarded a Gold prize.


As was described in Getting Started, you fight in a Division among other soldiers whose Experience Points are in the same range as yours. Note, I did not say you fight along side of others with a similar strength or rank, but Experience Level.


And so here is the rub: Experience Level has absolutely no bearing on your battle damage.


Understand this point clearly. There is really nothing that you can gain in this game by leveling up in Experience quickly. NOTHING.


Since your effectiveness on the battlefield will be measured against other players of similar Experience, it makes sense to have relatively high strength (and to a lesser extent rank) and relatively low experience.


To put it even more clearly, Strength-producing clicks are good. Experience-producing clicks are not.


There are three ways to increase your Experience Level:
1: Vote. This yields 5 XP.
2: Click Fight. This yields 1 XP per click.
3: Work/Train. These yield 2 XP per click.


So working in your companies speeds your forward progress in Experience Level. This is actually counterproductive to your competitiveness with other Citizens. The next section explains why.


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The Battle influence you do is a function of five potential factors:


1: Damage Boosters (if active) can be purchased for Gold to increase battle damage.
2: Battle damage is increased when fighting for your country against its Natural Enemy.
3: The higher "Q" weapon you use, the greater Battle damage you produce.
4: The higher your Military Rank is, the greater Battle damage you produce.
5: The higher your Strength is, the greater Battle damage you produce.


Of these factors, you can most easily control #3, #4, and #5.


Easy Company's Armory, the EZA helps equip you with the highest Q weapons available. So no worries there.


Your Military Rank increases based on how many clicks you spend fighting. Each rank increases your base damage by 5%. These increases come naturally, so it is best to ignore them and take them as they come.


Your Strength is, by far, the most important factor in making you competitive within your Division. If you want to score Battle Hero medals (and don't we all?), then you want to grow your Strength.


Or to state it more explicitly, in order to score the most number of Battle Hero medals as easily as possible, it is most advantageous for you to become as much stronger than your fellow Division mates as possible.


Even more simply, if you want to win a lot of Gold, have high strength and low XP.


The high strength part of that equation is obvious. The reason you want low XP is because you actually want to linger in your Division as long as possible before graduating to the next. Once you graduate from D1 to D2 (or from D2 to D3), you will encounter much relatively stronger competition for BH Gold.



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Now do you remember learning that "work" clicks yield 2 XP compared to 1 XP for a "fight" click?


Working as manager in your companies (self-producing goods) is actually counterproductive to becoming a Battle Hero regular. Those extra XP from working drag you onward closer to graduating to the next Division.


So here is the advice: Don't work in your self-production buildings.


They are not returning very much income. (You can see this here (Notice how most companies are losing money?). They are hurting your Battle effectiveness. They are more valuable to you if you liquidate them, convert any USD to Gold via the Monetary Market (sell, don't purchase), and spent on Training Grounds Upgrades.



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Here is a testimonial from one of our younger Soldiers who has used this system to great effect:


"Gnilraps contacted me when I first joined Easy Company and convinced me to stop clicking my economics buildings and to only click for my 25 kills each day. He even told me to take some days off from fighting altogether. I probably still did more fighting than I should have, since now I find myself in Division 2 and I am competing for medals against people with triple my strength, but I can say for certain that the advice he is giving is spot on."


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This citizen raises another issue.


Most of us get a little carried away when we enter the battlefield, and we want to put up the highest number possible for our Damage. So we keep fighting until our Energy meter is empty. We might even spend a few Energy Bars squeezing out some extra kills. This is almost NEVER helpful to you unless you are fully committed to competing for the Battle Hero medal. And if you are doing things correctly, you should be competing for a Battle Hero medal without having to spend many extra Energy Bars!


So while you are waiting to build up your strength... while you are waiting for the next Training Grounds upgrade... while you are busy storing away your Gold so that you can upgrade all four of your Training Centers to Q4 (the reason for doing this is explained HERE), just quietly complete your Daily Order of 25 Kills or else take the day off from fighting. Let everyone else speed past you in XP while you get stronger relative to them.


Once you are a D4 fighter, adding XP is no longer an issue. But until you get to D4, it should be your goal each day to do the following:


1. Work your commune Job. Just do it. Also work overtime. That's why we provide you with a free house.
2. Train in your Free Weights Room and any other Training Center that is Q4.
3. Either Fight your Daily Order for 25 Kills and then STOP, or
3. Take the day off from fighting.


Simply put - don't click any more than you need to. If you make 1 kill, try to get all the way to 25 so you can save your Bazookas and Energy Bars. If you cannot make 25 kills, don't make any that day. Save your tanks and clicks for tomorrow.


Important Note: Easy Company has a Training Program called the Guard which will offer you further advice along this vein.


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Lastly if you are an older player who has advanced into a higher Division but your strength is so low that you cannot reasonably compete for BH medals, consider the option of starting over. If you are unclear about this as a strategy, contact Gnilraps and ask for details.


Now check out our tutorial on Getting Plugged In. You'll find many useful tools and information about the Political situation in eUSA.